Swadge 2024 2.0.0
APIs to develop games for the Magfest Swadge
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Functions | |
bool | process_greyscale (processorInput_t *arg) |
Variables | |
const assetProcessor_t | greyscaleProcessor = {.name = "gs", .type = FUNCTION, .function = process_greyscale, .inFmt = FMT_FILE_BIN, .outFmt = FMT_FILE_BIN} |
This converts 12x6 *gs.png files into small binary blobs to be written into the ch32v003's framebuffer for the LED syes. | |
bool process_greyscale | ( | processorInput_t * | arg | ) |
const assetProcessor_t greyscaleProcessor = {.name = "gs", .type = FUNCTION, .function = process_greyscale, .inFmt = FMT_FILE_BIN, .outFmt = FMT_FILE_BIN} |
This converts 12x6 *gs.png files into small binary blobs to be written into the ch32v003's framebuffer for the LED syes.