Swadge 2024 2.0.0
APIs to develop games for the Magfest Swadge
Loading...
Searching...
No Matches
sudoku_processor.c File Reference

Functions

bool process_sudoku (processorInput_t *arg)
 

Variables

const assetProcessor_t sudokuProcessor
 

Function Documentation

◆ process_sudoku()

bool process_sudoku ( processorInput_t * arg)

Variable Documentation

◆ sudokuProcessor

const assetProcessor_t sudokuProcessor
Initial value:
= {
.name = "sudoku",
.type = FUNCTION,
.function = process_sudoku,
.inFmt = FMT_FILE,
.outFmt = FMT_FILE_BIN,
}
@ FMT_FILE_BIN
An opened file handle (in binary mode) is passed for the file.
Definition assets_preprocessor.h:626
@ FMT_FILE
An opened file handle is passed for the file.
Definition assets_preprocessor.h:624
@ FUNCTION
Processor that calls a function pointer to process assets.
Definition assets_preprocessor.h:612
bool process_sudoku(processorInput_t *arg)
Definition sudoku_processor.c:21