Swadge 2024
2.0.0
APIs to develop games for the Magfest Swadge
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raw_processor.h
Go to the documentation of this file.
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#pragma once
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#include <stdbool.h>
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#include "
assets_preprocessor.h
"
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bool
process_raw
(
processorInput_t
* arg);
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extern
const
assetProcessor_t
heatshrinkProcessor
;
assets_preprocessor.h
assetProcessor_t
Defines an asset processor.
Definition
assets_preprocessor.h:761
processorInput_t
Holds the input and output data for a single file processing operation.
Definition
assets_preprocessor.h:736
heatshrinkProcessor
const assetProcessor_t heatshrinkProcessor
The heatshrink processor compresses its input file with heatshrink. Any files processed can be loaded...
Definition
raw_processor.c:13
process_raw
bool process_raw(processorInput_t *arg)
tools
assets_preprocessor
src
raw_processor.h
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